Meet Standish Treadwell. He has two different colored eyes. He canít read well. He canít write well. He isnít considered to be very bright. But after his parents were taken from him, Standish starts seeing things in a whole new way. With help from his friend Hector, his world begins to brighten. Although it may not be much, Standish finds hope in his grandfather and the Moon Man for the future. In hopes of discovering whatís being hidden by the Motherland, Standish and Hector venture to the other side of wall. What they find will blow you away.
An absolutely stunning read. I defy anyone to read this and finish with dry eyes.
If you read Maggot Moon let us know what you think. Hate it? Love it? Ambivalent? Weirded out? I would love to hear a teenís point of view of this book.
-Heather Lee, Children's Librarian, St Matthews Branch
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From June 1st through August 10th, 2013, teens grade 6 through 12 can participate in the library's summer reading program.
All participants who complete the program will receive the following:
- Free Messenger Bag
- Free passes to the KY Science Center, Locust Grove, Rauch Planetarium, Lousville Bats Baseball game, Squire Boone Caverns
- Free class at Hwang's Martial Arts
- Free Frosty from Wendy's
- Free Lemon Ice from Fazoli's
- Free passes to select UofL sporting events
All completed participants will be entered into our grand prize drawing for a chance to win:
- $100 gift card to Barnes & Noble Book Store
- Netbook Computer
- UofL Football Tickets
To complete the summer reading program, teens need to fill out and return the summer reading form after reading 6 books,eBooks, magazines, or graphic novels and completing 1 activity (such as attending a library program or commenting on our Teen Blog). Forms may be picked up and dropped off at any LFPL location during our normal operating hours. Click here to find a branch near you.
For a full list of teen programs, click here .
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Next week (June 1) marks the beginning of LFPL's summer reading for kids and teens and the themes for each are science-related: 'Build Your Brain' and 'Reading is Elemental' (respectively). For the entirety of summer reading we are going to look at a variety of science subjects on the teen blog.
For this post we are going as far out as we can possibly go: outer space! Below are several free resources to explore the entire universe:
Resources for Viewing the Night Sky
Google Earth (View>Explore>Sky, Mars, Moon) is a great place to start finding your place in our universe. Users can view pictures and find links to educational resources directly from a 3D map. Look at terrain features for Mars and take a virtual tour of the Apollo landing mission on the moon.
Stellarium will create a realistic view of the night sky in real time for any location on Earth. View constellations from all over the world including many different cultures.
Celestia is a 3D space travel simulator that allows you to travel through their extensive collection of astronomical bodies. View close ups of planets from our solar system and see the interactions of all objects at any point in the universe's history. Both NASA and the European Space Agency (ESA) utilize Celestia for outreach and public education.
WorldWide Telescope was developed by Microsoft and displays a 3D map of the universe taken from the Hubble telescope and nearly a dozen Earth-bound scopes. Download the Windows client or use the browser-based viewer.
Skychart (Cartes du Ciel) lets you turn your computer into a planetarium by mapping and labeling planets, stars and constellations. Overlap photographs to get a closer look at each object.
Aladin is a great tool for researchers that lets you browse through maps, images and dozens of databases of scientific research.
Louisville Astronomical Society - Since 1931, the LAS has been gazing and educating Louisville on our solar system and beyond. They offer monthly public star viewing at their Urban Astronomy Center located at E.P. Tom Saywer Park.
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Some of you may be wondering, 'so how do the pros do it?' This week we will explore that question and give you the tools that you need to make and distribute your own apps.
Now that you have had a bit of time to key around with different programming languages, let's talk about what to do with the skills that you have begun to develop. We will discuss putting your skills to work through computer and mobile app development, but keep in mind that your skills are not limited only to building apps.
Apps are typically self-contained programs that perform a series of tasks related to the same overall function. Apps all have some sort of graphical user interface (GUI)--which is a fancy way of saying the buttons on the screen that the user pushes and the content being displayed.
Operating systems for devices have evolved to include easy access to a marketplace (Apple App Store, Google Play, and the growing Windows Store) rich with free and low-cost apps.
There is currently quite a bit of free software available designed to create apps for a variety of marketplaces, and the software is aimed at professional developers and hobbyists alike.
Though development varies across platforms, the basic concepts are all the same. Each platform has a specific set of tools called a software development kit (SDK) for creating apps. Those tools usually include the following: code editor, interface builder, frameworks (prefab code libraries), code debugger, a simulator that gives you a live test of your app, and some way of measuring how your app performs on a specific device.
To integrate all the tools, programmers utilize an integrated development environment (IDE). It may be helpful to think of the SDK as the tools necessary for building an app, and the IDE functions like the workbench keeping all the tools together and at close reach.
Many apps also require an application programming interface (API) to communicate to an operating system, a database, or some other piece(s) of software.
Below is a list of resources broken down into three popular development platforms Android, iOS, and Windows. Getting started can be a bit tricky, so I have included getting started resources and tutorials. The image above features an infographic detailing the general workflow for building an app. In the tutorials below, you will find similar charts more specific to your needs.
MIT App Inventor - this browser-based IDE runs on Java and is a great to start. Tutorials found here.
Eclipse IDE and Android SDK (Bundle) - a more robust IDE from Eclipse
Building Your First App Tutorial - get started with installing and developing with this tutorial
iOS Developer Center - sign up and start making iPad, iPod and Mac apps
XCode - Apple's IDE and programs are written in Objective-C
ManiacDev - a one-stop for new and professional developers alike with libraries and tutorials
Visual Basic Express - Microsoft's IDE and apps are typically written in C# or C++
SQL Server Express - Microsoft provides you with a free database engine to power your apps
C# Tutorials - to get you started making apps with VS
MDSN - Microsoft's developer network with all the resources you need
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Computer code is all around us and powers every electronic device. As an exercise for those who may have never seen a code before, hit F12 (Internet Explorer), Ctrl+U (Firefox and Chrome), or Cmd+Opt+U (Safari) to see the source code for this webpage.
In an increasingly digital age, learning computer skills is a fundamental necessity, and learning programming is like learning the language. Learning to code has never been easier, and everyday more resources are popping up to teach you how. Currently, there is a high demand for programmers in the job market. This post is dedicated to giving you some of those resources.
Learning to Code
Python is a great place to start programming. This scripting language is expressive and easy to understand. The Python community has come together to create tons of libraries and tutorials to get you started and beyond.
Scratch is a graphic programming language that teaches users the basics of object-oriented programming (OOP). This program was created by MIT and teaches you to create games and animations. Check out Learn Scratch to get started. Teachers interested in including Scratch into curriculum may be pleased to note the 'Lesson Plans' section.
Alice Developed by Carnegie Mellon University, Alice is similar to Scratch and teaches users OOP in a 3D environment through the use of storytelling.
Happy Nerds Want more? Happy Nerds has put together a fairly comprehensive site with more resources for learning to code for various platforms.
SmallBasic is based on Microsoft's .NET programming language. The SmallBasic language editing software (called an integrated development environment, IDE) allows you to break problems down into small steps and test each one along the way, in other words: teaching you how to think like a programmer.
The library has a Code Club for teens who are interested in learning more about coding and meeting others who share the same interest. Click Here for more information.
Click here to check out programming books that the library has in its collection.
Check back next time for part two where we teach you the skills to design and implement your own computer and mobile apps.
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